Inflicts Earth Damage to targets in a straight line and temporarily decreases their Elemental Attack.
[Party] Temporarily increases the Defense of both you and guild members that are within close proximity.
Temporarily invincible to normal attack and movement speed increases. Max. Cooldown Effectiveness: 50%
Increases your Defense, Skill Block Rate and Block Rate.
Inflicts Lightning Damage to targets within a certain radius and temporarily increases their Skill Cast Time and decreases their Critical Hit Attack.
Performs a Damage on a target and temporarily decreases its Discipline.
Removes stun and movement slowing effects on a friendly target.
Grants additional Attack Power, Accuracy and reduces your Skill Cast Time when using a bow.
Inflicts Water Damage to targets within a certain radius and temporarily decreases their Critical Hit Success Rate.
Inflicts a Damage on a target and converts some of its damage to your HP.
[Party] Temporarily increases Elemental Damage and Physical Damage by you and your party members within range.
Temporarily reduces the Intelligence and Wisdom of both your current target and other targets close to it. Elemental Resistance decreases
Grants additional Attack Power and Accuracy when using a staff.
Temporarily reduces target's Skill Block Rate and Physical Resistance after an Earth Elemental Attack in a line.
Temporarily reduces Elemental Resistance after a Poison Elemental Attack on targets within range.
[Party] Increases the Critical Hit chance and Critical Hit damage for both you and party members within close proximity.
Temporarily increases your Block Rate, Discipline and Physical Resistance.
Grants additional Attack Power and Accuracy.
Inflicts Magic Damage to a target and temporarily decreases its Elemental Attack and Skill Block Rate.
Subdues your current target by reducing thier all stats.
Grants additional Attack Power and Accuracy when using a crossbow.
Reduces your Skill Cast Time and increases both Attack Power and Accuracy when using a wand.
[Party] Temporarily increases Elemental Resistance and Physical Resistance of the caster and party members within range.
Temporarily increases the Strength, Agility and Attack Speed of both you and your current target.
Increases your Attack Power and Accuracy when using a Kataria.
Temporarily increases Attack Speed and Physical Damage of the caster and Summoned Monster. Certain chance of the Summoned Monster's attacks to ignore the target's Physical Defense
Temporarily increases Defense, Elemental Resistance, and Skill Block Rate of you and your Pet. Normal Attacks have chance of ignoring target's Elemental Resistance.
Inflicts Ice Damage to a target and temporarily decreases its Intelligence, Wisdom and Skill Block.
Increases your Attack Power, Accuracy and reduces your Skill Cast Times when using a Chakram.
Performs a Damage on a target and temporarily decreases its Damage.
When active you gain immunity to skill based Attacks. Max. Cooldown Effectiveness: 50%
[Party] When active you absorb part of elemental damage taken by your party members.
Inflicts Ice Damage to targets within a certain radius and temporarily decreases their Attack Speed.
Inflicts Air Damage to targets within a certain radius and temporarily decreases their Elemental Attack.
Restrains your target for a short period, preventing them from using offensive skills. Max. Cooldown Effectiveness: 70%
Inflicts Fire Damage to targets within a certain radius and temporarily decreases their Physical Resistance & Skill Block Rate.