[Party] Temporarily increases the Intelligence, Wisdom and Attack Power of both you and party members within close proximity.

You place a ward over the current target removing any magical effects from them, being positive or negative. (Higher ranks allow more targets within close proximity to be affected.) Max. Cooldown Effectiveness: 85%

An ostentatious strike that deals huge Damage to the current target, at the cost of your own health.

[Party] When cast on party members within close proximity to you, they will divert some of the Damage they receive to you instead.

Represes your target for a short period, preventing them from Attacking. Max. Cooldown Effectiveness: 70%

Temporarily places a hex upon your current target that reduces Critical Damage and Chance(starting at rank 6).

[Target] Temporarily recovers HP and Mana of you and nearby party members. Max Cooldown Effectiveness: 80%

Inflicts Air Damage to targets within a certain radius and temporarily decreases their Intelligence and Wisdom.

Any targets within the target area have a chance to be subjected to a deep sleep that renders them immobilized.

Inflicts Lightning Damage to targets within a certain radius and temporarily decreases their Physical Defense.

When active you and your current target gain immunity to Elemental Damages.

[Guild] Grants invisibility to both you and guild members within the target area.

Inflicts a Physical Damage on targets within a certain radius by making your pet explode.

Inflicts Air Damage to targets within a certain radius and temporarily decreases their Dimensional Resistance and Physical Resistance.

Temporarily increases All Stats of both you and your current target.

Performs a Damage on a target and temporarily decreases its Block Rate.

Inflicts Magic Damage to a target and temporarily decreases its Dodge Rate.

[Party] Temporarily increases the Attack Power of both you and party members within close proximity.

Removes stun and movement slowing effects on a friendly target.

[Party] Temporarily increases HP and Mana of the caster and party members within close proximity Attack Speed increases and Skill Casting Time decreases

[Party] Temporarily increases the Elemental Resistances and Defense of both you and party members within close proximity.

Temporarily decreases Movement Speed and increases Skill Cast Time of all enemies within a selected area.

Inflicts Poison Damage to targets within a certain radius and temporarily deals damage over time.

Using the dark arts to summon the Skeleton Warrior that will be under your command.

Temporarily decreases Physical Resistance and Dodge Rate of targets within a certain radius.

Temporarily increases Damage and Defense of Summoned Skeletons and increases Pet's level.

[Party] Temporarily increases the Stamina, Strength and Agility of both you and party members.

Inflicts Ice Damage to a target, temporarily decreases its Attack Speed, and increases its Skill Cast Time.

[Party] Temporarily increases the Attack Power of both you and party members within close proximity.

Inflicts Water Damage to targets within a certain radius and temporarily decreases their Movement and Attack Speeds.

Performs a Damage on a target and temporarily decreases its Physical Resistance.

Inflicts Air Damage to a target and temporarily decreases its Strength and Stamina